
Click on Additional Content from the main menu, and you will see the button on the upper-right.
WorldBuilder Basic Mode is now “on” by default. This uses the gifting system (gold and/or project). Military Aid Request: If a civ that you have at least 200 Grievances against declares war on you, a Military Aid Request becomes available. Military Advisory: Target unit promotion class gains +5 Combat Strength OR loses 5 Combat Strength. Espionage Pact: All Spies function +2 levels higher for the Target Operation OR Target Operation is unavailable (later game). Public Relations: Target Player generates 100% more Grievances, and other players generate 100% more Grievances with the Target Player OR the Target Player generates 50% fewer Grievances, and other players generate 50% fewer Grievances toward the Target Player. NOTE: Unless otherwise stated, items in the list below are assumed to be Gathering Storm ruleset only. Check out the list below for the full breakdown on what's included in this update. This update will automatically install via Steam if you're having trouble, please restart your Steam client. I vaguely remember I could do this in Civ4, but there doesn't seem anything in Civ5 to examine a regular save game? World builder only allow to open maps.We have a new update for Sid Meier's Civilization VI. to learn for future games from the current state of this game. open it up and check in on the details of the AI civilizations production/science/culture/city production etc. What I would like to do would be to somehow analyze the save game, i.e. (I guess this just goes to show quantity trumps quality in any Civilization game 🙂 (If it weren't for the crappy tactical AI, they'd have overrun me long ago.) Also France is at about the same culture level as I am, although my two cities are culture monsters with a lot wonders and all. France basically dominates the complete rest of the map (Rome still left though) and has 14 cities (6 puppets, 8 french), if far ahead in terms of military power and tech. I'm at turn 790 (AD 1770) and went for a cultural victory with 2 cities. A little background: The game I'm currently playing (Pangea, Tiny, King, Marathon) with Egypt certainly looks … interesting.